Talk: Writing for Young Women in the Developing Countries
Speakers:
Maria Sereda is a human rights activist and writer from Russia, now living in Portugal. After years of work in Russian and International human rights organisation she founded Scafander Games, an independent collective creating interactive stories to promote social causes.
Irina LEU is an editor, copywriter, and creator from Minsk, Belarus. She gives lectures about presentations and copywriting for CSOs of all kinds, makes a podcast for activists about campaigning, works as a content producer for educational mobile applications. Now she is a co-founder of a game app against the girls’ kidnapping in Kyrgyzstan. Irina stands for girlz power, equal possibilities, and good UX-copies.
Description:
Our story Spring in Bishkek discusses the issue of “bride kidnapping”; it is written in partnership with a human rights group in Kyrgyzstan. It is aimed at young women from conservative communities of Central Asia, with low levels of income and poor education. How does this affect the design, story, and language of the game?
NarraScope 2020 Playlist: https://www.youtube.com/playlist?list=PLbTgViUvfche3d2R99wDG1JmKJVBEl2wf
Speakers:
Maria Sereda is a human rights activist and writer from Russia, now living in Portugal. After years of work in Russian and International human rights organisation she founded Scafander Games, an independent collective creating interactive stories to promote social causes.
Irina LEU is an editor, copywriter, and creator from Minsk, Belarus. She gives lectures about presentations and copywriting for CSOs of all kinds, makes a podcast for activists about campaigning, works as a content producer for educational mobile applications. Now she is a co-founder of a game app against the girls’ kidnapping in Kyrgyzstan. Irina stands for girlz power, equal possibilities, and good UX-copies.
Description:
Our story Spring in Bishkek discusses the issue of “bride kidnapping”; it is written in partnership with a human rights group in Kyrgyzstan. It is aimed at young women from conservative communities of Central Asia, with low levels of income and poor education. How does this affect the design, story, and language of the game?
NarraScope 2020 Playlist: https://www.youtube.com/playlist?list=PLbTgViUvfche3d2R99wDG1JmKJVBEl2wf
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